Known Issues as of v4.010 ------------------------- Stealthy Ranged Fire Bug - units with stealthy ranged fire (submerged subs, armed satellites) make a visible firing effect on the screen when they fire, thus giving away their general position to an observant opponent. - this firing effect can be replayed by an opponent if they perform a "combat report", thus allowing them to precisely locate the position of the stealthy firing unit, thereby nullifying the "stealthiness" of the hidden unit. See included save games: "StealthyFireVisible01.esg" "StealthyFireVisible02.esg" These saved games show this bug if they are loaded up and the user performs a "combat report".